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    Interface PlayerUpdateVoiceState

    Represents the voice state required for a player update, typically used when switching nodes or resuming.

    This interface contains the session ID and event data needed to establish a voice connection.

    interface PlayerUpdateVoiceState {
        event: GatewayVoiceServerUpdateDispatchData;
        sessionId: string;
    }
    Index

    Properties

    Properties

    event: GatewayVoiceServerUpdateDispatchData

    The voice server update event data from Discord.

    sessionId: string

    The session ID of the voice connection.